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PC Steering Wheel Roundup
Part 11: Microsoft Sidewinder Force Feedback Wheel
 More of this Feature
• Part 1:Introduction
• Part 2:About The Tests
• Part 3:About Me
• Part 4:Categories
• Part 5:Thrustmaster NASCAR Charger
• Part 6:Thrustmaster NASCAR Charger 2
• Part 7:Logitech Wingman Formula GP
• Part 8:Act Labs RS
• Part 9:Thrustmaster Super Sport
• Part 10:Thrustmaster Formula T2
• Part 11:Microsoft Sidewinder Force Feedback Wheel
• Part 12:Act Labs Force RS
• Part 13:Logitech Wingman Formula Force
• Part 14:TSW2 Stock
• Part 15:TSW2 Cup 13
• Part 16:Hyper Stimulator
• Part 17:ECCI Trackstar 6000
• Part 18:Complete List By Overall Score
 
  Related Resources
• PC Simulations
 
 From Other Guides
• Computer Simulations
• Video Games
 
 Elsewhere on the Web
• Thrustmaster
• Act Labs
• Logitech
• Microsoft
• Thomas Enterprises
• Extreme Competition Controls
 
 

Website:http://www.microsoft.com
List Price:$159
Category:$100 - $250
  Force Feedback

This wheel represented a number of firsts for me. This was the first Force Feedback wheel I had ever raced and it was also the first USB wheel I had ever installed.

The Looks

The Sidewinder is a 10" plastic wheel with grey rubberized grips at the 9 and 3 o'clock positions. When force feedback is active the word "Force" glows green in the center of the wheel. This was the first indication I had that this was a toy.

The pedal unit is lightweight textured plastic with realistic looking drilled gas and brake pedals.

Convenience

Wow, USB is very cool to set up. Hopefully more steering wheel makers will embrace USB. Plug everything in and my PC recognized it on the fly, installed the drivers for it and I was ready to race.

The wheel clamp is a "rocker" arm that pivots under the desk to hold the wheel in place. You tighten it down with a knob. The wheel also features a quick release handle but my experience with that is that the handle doesn't loosen the clamp enough. I still had to twist the knob down manually to remove the wheel.

The Feel

The Sidewinder seems to have only one way to express it's effects, all out. Getting the car a little loose off the corner in Bristol starts a wrestling match with the wheel that is overwhelming. I've never actually driven a Winston Cup car at Bristol. But there is no way that the wheel jumps out of your hands like this when you get a little loose.

Also, although the Sidewinder has nice rubber grips at the 9 and 3 o'clock positions, I drive with my hand at the at the 1 o'clock position. This means I'm squeezing plastic instead of the nice grips.

The Sidewinder ships with Monster Truck Madness 2 so I tried out the wheel with that game. Strangely enough the wheel really adds to the raw fun of a racing game like this.

The pedals look nice and are at a comfortable angle but are just too light. The spring tension on the pedals was also very light. This makes it very hard to feel the pedals under your feet and dance the car through the corner.

Other Features

The six programmable buttons and two fingertip paddle-buttons are a great feature. This allows you to program any button to perform any keystroke. You can call up the standings, change air pressure, etc without taking your hands off the wheel.

Overall

The pedal unit really needs some improvements before the Sidewinder will make it to my recommended list of products but the force effects are strong and the programmable buttons are a great addition that make the Sidewinder an OK choice in the Force Feedback category.

Pros

  • 8 totally programmable buttons
  • USB support

Cons

  • Pedals are cheesy
  • Rubber grips only on the sides of the wheel

Rating: 71/100

Next page > ACT Labs Force RS
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